2024 guide: build and monetize your first app as a beginner

A complete beginner’s guide: app types, tools, languages, monetization models, success stories, and learning resources.

This guide walks beginners through building and monetizing an app.

App types

  • Native apps: Best performance and UX, separate code for iOS/Android.
  • Web apps: Run in the browser; cheaper to ship but limited offline and device access.
  • Hybrid/cross-platform: One codebase for both platforms (e.g., Flutter).

Tooling and languages

  • iOS: Swift/SwiftUI with Xcode
  • Android: Kotlin with Android Studio
  • Cross-platform: Flutter (Dart) covers mobile, web, desktop
  • Backend: Go, Python, Node.js, etc. plus managed services like Firebase

Monetization models

  • Paid downloads, subscriptions, in-app purchases
  • Ads or affiliate links
  • Commerce/marketplaces
  • B2B SaaS with seat-based pricing

Success tips

  1. Start with a small, testable core feature.
  2. Validate with real users early.
  3. Instrument analytics to learn.
  4. Release often; automate builds and QA.
  5. Mind store guidelines and privacy requirements.

Learning resources

  • Official docs for Swift, Kotlin, Flutter
  • Sample apps and open-source code
  • Design systems (Material, Human Interface Guidelines)

Even without prior experience, you can launch and monetize an app by focusing scope, choosing the right stack, and iterating quickly.

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