2024 guide: build and monetize your first app as a beginner
A complete beginner’s guide: app types, tools, languages, monetization models, success stories, and learning resources.
This guide walks beginners through building and monetizing an app.
App types
- Native apps: Best performance and UX, separate code for iOS/Android.
- Web apps: Run in the browser; cheaper to ship but limited offline and device access.
- Hybrid/cross-platform: One codebase for both platforms (e.g., Flutter).
Tooling and languages
- iOS: Swift/SwiftUI with Xcode
- Android: Kotlin with Android Studio
- Cross-platform: Flutter (Dart) covers mobile, web, desktop
- Backend: Go, Python, Node.js, etc. plus managed services like Firebase
Monetization models
- Paid downloads, subscriptions, in-app purchases
- Ads or affiliate links
- Commerce/marketplaces
- B2B SaaS with seat-based pricing
Success tips
- Start with a small, testable core feature.
- Validate with real users early.
- Instrument analytics to learn.
- Release often; automate builds and QA.
- Mind store guidelines and privacy requirements.
Learning resources
- Official docs for Swift, Kotlin, Flutter
- Sample apps and open-source code
- Design systems (Material, Human Interface Guidelines)
Even without prior experience, you can launch and monetize an app by focusing scope, choosing the right stack, and iterating quickly.